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Dirty Politics

April 15, 2010

     Realm of Kings: Inhumans #5 (cover mistake on the solicitation) concludes the Inhumans’ involvement with Realm of Kings, with the revelation of Medusa’s work with Maximus still fresh in everyone’s minds.  Medusa had ordered Maximus to engineer all those threats to strengthen the bond between Kree and Inhuman.  Crystal threatens to reveal the truth, but an actual threat appears.  Triton’s ship crashlands into the city, and after Gorgon and Crystal open it, some massive creature bursts out.  Crystal tries to communicate with it, but all it wants to do is kill things.  Triton comes out of the ship reveals that it is actually all of the Kree who were on the ship, including Ra-Venn, having mutated into some sort of combined being as a result of exposure to the Fault.  Hoewver, all the Inhumans in the ship were unaffected.  The mutated entity contines to grow and grow, and Ronan, Gorgon, Triton, Crystal, and Lockjaw find themselves unable to stop it.  However, Medusa arrives with some Chorus Sentries, which manage to dispatch the creature quickly.  Naturally, she spins the encounter to make it sound like there’s a possibility to jump start Kree evolution and reminds the Kree how great a ruler she is.  Crystal is still pissed, and she leaves because she can’t stand to be around her sister.  Medusa beats the crap out of Gorgon for his insubordination, and Karnak arrives to bring info about Gladiator calling a Galactic Council meeting.

     Medusa really has changed very much since her husband’s death.  I find the character development to be rather welcome, as it really richens the Inhumans and provides a great contrast with her sister.  It’s clear that some sort of conflict between Medusa and Crystal is looming in the future, and it might see Crystal and Ronan take over the Kree Empire.  Or Black Bolt will come back and take the Inhumans back to Earth to meet the other Inhuman tribes.  I don’t know.  But this is dang exciting stuff.  I love how brazen Gorgon has been getting, and the scene with Medusa beating him up, even though I wished she hadn’t, was just so appropriate.  She’s really turned into quite the politician, Medusa has.  Unfortunately, for the part just before the creature comes out of the ship, Dan Abnett and Andy Lanning’s dialogue gets a tad uncharacteristically “tell-ie” rather than “show-ie.”  It’s a bit of a throwback to the old days when people would describe their powers as they use them.  The issue as a whole was good, so that’s just one little problem.  Pablo Raimondi’s art looks great for the few pages we get to see it, aside from his Gorgon, who looks even uglier than before.  Replacement artist Tim Seeley’s work is good enough that the artistic transition isn’t too jarring, and he doesn’t have as much trouble making Gorgon look not ridiculously freaky aside from one panel where Gorgon’s yelling.  His squinted eyes in that panel make him look more alien than usual.  I have no idea what part the Inhumans and the Kree will play in the upcoming Thanos Imperative, but I am quite hopeful that they will remain at the forefront of the cosmic line.  The Inhumans haven’t been written so well and so consistently in years, and it’s great to see such classic Marvel characters once again get their due.

Plot: 8.8      Art: 8.6      Dialogue: 8.4      Overall: 8.7

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